Section 3 - Wrap Up


About this tutorial

This tutorial is free and open source, and all code uses the MIT license - so you are free to do with it as you like. My hope is that you will enjoy the tutorial, and make great games!

If you enjoy this and would like me to keep writing, please consider supporting my Patreon.

Hands-On Rust


And that wraps up section 3 - map building! We've covered a lot of ground in this section, learning many techniques for map building. I hope it has inspired you to search for your own interesting combinations, and make fun games! Procedurally generating maps is a huge part of making a roguelike, hence it being such a large part of this tutorial.

Section 4 will cover actually making a game.

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Copyright (C) 2019, Herbert Wolverson.