Bracket-Noise Examples

cellular

Source Code

Note that this is not cellular automata! Generates cellular noise, basically a randomized Voronoi pattern.

perlin_fractal

Source Code

This example uses Perlin Fractal Noise to generate an ASCII height map.

simplex_billow_quintic

Source Code

This examples uses Simplex noise to make a heightmap, using the Billow and Quintic modes.

simplex_fractal

Source Code

This example uses Simplex noise in Fractal mode to make a heightmap.

simplex_rigid_hermite

Source Code

This example uses Simplex noise in Rigit Hermite mode to make a heightmap.

value

Source Code

This example uses value noise for simple interpolation.

value_fractal

Source Code

This example uses value noise in fractal interpolation mode.

whitenosie

Source Code

Generates a really random looking field of white noise. Perfect for snow, or for feeding random data to a shader.